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I'm currently a student who attends the school of Performance, Visualization, and Fine Arts(PVFA), at Texas A&M University. I've use Unreal Engine 5, Houdini, Autodesk Maya 3D, Autodesk Motion Builder, Adobe Substance Painter 3D, Z-Brush, and Blender for my academic works. As far as pipeline, I am skilled and educated in modeling, rigging, shading, and rendering. My academic experience has helped give me the knowledge I need, in order to use these skills in a way that aids in future work environments. I'm grateful to have had the PVFA experience at Texas A&M. My goal is to be someone who is involved in making great projects for creative and innovative businesses, as I want to be part of growth and discovery. 

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